<?xml version="1.0" encoding="UTF-8"?><rss version="2.0"
	xmlns:content="http://purl.org/rss/1.0/modules/content/"
	xmlns:wfw="http://wellformedweb.org/CommentAPI/"
	xmlns:dc="http://purl.org/dc/elements/1.1/"
	xmlns:atom="http://www.w3.org/2005/Atom"
	xmlns:sy="http://purl.org/rss/1.0/modules/syndication/"
	xmlns:slash="http://purl.org/rss/1.0/modules/slash/"
	xmlns:georss="http://www.georss.org/georss" xmlns:geo="http://www.w3.org/2003/01/geo/wgs84_pos#" >

<channel>
	<title>unity3d script rigibody2d &#8211; Unity 3D TR</title>
	<atom:link href="http://www.unity3dtr.com/unity-3d-sorulari/soru-etiketi/unity3d-script-rigibody2d/feed/" rel="self" type="application/rss+xml" />
	<link>http://www.unity3dtr.com</link>
	<description>Unity 3d dersleri</description>
	<lastBuildDate>Thu, 26 Jan 2017 15:58:23 +0000</lastBuildDate>
	<language>tr</language>
	<sy:updatePeriod>
	hourly	</sy:updatePeriod>
	<sy:updateFrequency>
	1	</sy:updateFrequency>
	<generator>https://wordpress.org/?v=5.2.12</generator>
<site xmlns="com-wordpress:feed-additions:1">97201428</site>	<item>
		<title>Scriptimde hata var</title>
		<link>http://www.unity3dtr.com/unity-3d-sorulari/scriptimde-hata-var/</link>
				<pubDate>Thu, 26 Jan 2017 15:58:23 +0000</pubDate>
		<dc:creator><![CDATA[berkay]]></dc:creator>
		
		<guid isPermaLink="false">http://www.unity3dtr.com/Unity3dsorular/scriptimde-hata-var/</guid>
				<description><![CDATA[arkadaslar merhaba ben bir proje uzerinde calisirken hata aldim su sekilde; using UnityEngine; public class Player : MonoBehaviour{ public Vector2 jumpForce = new Vector2(0, 300); void Update() { // Jump if (Input.GetKeyUp(&#8220;space&#8221;)) { rigidbody2D.velocity = Vector2.zero; rigidbody2D.AddForce(jumpForce); } }} hata aldigim nokta = rigidbody2D.velocity = Vector2.zero;rigidbody2D.AddForce(jumpForce); &#160; bu noktada hata aliyorum ne yapmaliyim simdiden tesekkur ederim.]]></description>
								<content:encoded><![CDATA[<p>arkadaslar merhaba ben bir proje uzerinde calisirken hata aldim su sekilde;<br />
using UnityEngine;<br />
public class Player : MonoBehaviour<br />{</p>
<p> public Vector2 jumpForce = new Vector2(0, 300);<br />
<br /> void Update()<br /> {<br /> // Jump<br /> if (Input.GetKeyUp(&#8220;space&#8221;))<br /> {<br /> rigidbody2D.velocity = Vector2.zero;<br /> rigidbody2D.AddForce(jumpForce);<br /> }<br /> }<br />}<br />
hata aldigim nokta = rigidbody2D.velocity = Vector2.zero;<br />rigidbody2D.AddForce(jumpForce);<br />
&nbsp;<br />
bu noktada hata aliyorum ne yapmaliyim simdiden tesekkur ederim.</p>
]]></content:encoded>
									<post-id xmlns="com-wordpress:feed-additions:1">9444</post-id>	</item>
	</channel>
</rss>
